Friday, October 31, 2008

Wall pillars

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Today's new tile resources is decorations for your walls. These are to be used in one or two dungeons, to separate areas of the wall from each other. Note: This is three tiles high! The bottom one only has a small amount of space taken and is intended to be passable.

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I'll have some more variants and frankensprites of this in my game, but it's up to you to make your own. Any requests? Most of what I've made won't be released to the public unless you ask. :)

Play Something

Aƫrendyll has created an interesting pirate-themed game called "Walking the Plank". You can try it's early demo and find out more information on his message board post at one of the RMVX fansites.

Thursday, October 30, 2008

Dungeon staircases

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Some new tiles for you today. These can replace the default steps by turning them into wall/door type stairwells. I've used them quite liberally in LHA and made several edits to suit most tilesets.

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I'll have some more variants and frankensprites of this in my game, but it's up to you to make your own. Any requests? Most of what I've made won't be released to the public unless you ask. :)

Dev Advice

Try to implement some more unique spellsets. Damage spells that only vary between the elements and the animation aren't very interesting. You can also add some that affect the dungeon/map areas themselves instead of all combat based.

Wednesday, October 29, 2008

New entrances

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Why settle for the regular cracks, doors & the mine entrance for all of your areas? Today's resource is some new versions of them. Tomorrow will have different sets of dungeon staircases as well.

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I'll have some more variants and frankensprites of this in my game, but it's up to you to make your own. Any requests? Most of what I've made won't be released to the public unless you ask. :)

Helpful Link

Leventhan runs a constantly-updated blog with all kinds of RM tutorials. Check it out!

Tuesday, October 28, 2008

Inside of a tree

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Today's resource is another I made for LHA. Some of the dungeons in a forest take place within the trees themselves. Enjoy!

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I'll have some more variants and frankensprites of this in my game, but it's up to you to make your own. Any requests? Most of what I've made won't be released to the public unless you ask. :)

Dev Advice

You don't need to stick to standard RPG conventions. Why have the usual volcano, forest, ice cave, dark castle style dungeons when you can put them into places like giant seashells?